Pool Rummy Rules
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How to Play Rummy

The Rules of Pool Rummy

Pool Rummy on RummyCircle is just as exciting or even more than its offline version. The rules of the game are given below in a detailed manner, to make sure there is no point of confusion while playing the game.

Detailed Rummy Rules for Playing the 13 Card Pool Rummy Game

On RummyCircle, in a game of Pool Rummy there is a fixed fee which forms the prize pool. The winner in every deal gets zero points and the rest of the players get scores which are accumulated according to their points. Once their points cross a certain maximum point level, they get eliminated. eg: 101 points in101 Points Pool or 201 points in 201 Points Pool. So the winner gets the entry fee multiplied by the number of players on the table. RummyCircle fees are deducted from this equation.

Winnings =(Entry Fee) x (no. of players on the table) - RummyCircle fees.

Pool Rummy on RummyCircle is played amongst 2-6 players with 2 or more pack of 53 cards each (one printed joker in every pack).

The RummyCircle "Pool Rummy" Vocabulary You Need To Know

Set: 3 cards or more of equal face value put together is a set. E.g.: 2 2 2 or 8 8 8 8 . Because the game is played with two or more decks, a set cannot have cards with the same suit. E.g.: 2 2 2 is not an invalidset.

Sequence: 3 or more running cards of the same suit make a sequence. E.g.: 7 8 9 .

Pure Sequence: A Pure Sequence is a sequence without a Joker. Exception - 5 6 7 is a pure sequence even if 7 is the Joker.

Joker: A Joker, randomly selected, can be used in place of any other card. E.g.: 6 9 8 is a sequence where 9 is the joker and is used in place of 7 .

Printed Joker: When a printed joker is selected as joker for a game, then Ace card of any suit can also be used as a joker in sets/sequences.

Toss: A toss decides the player that will make the first move. A single card is dealt to each player randomly and the toss-winner is the player that gets the highest face value card.

Seat Shuffling: The seating positions of the players are rearranged in the order of the highest face value card to the lowest face value toss card, depending upon the toss's outcome. The player with the card with the highest face value gets to play first and so on.

If a player joins a table or drops out, toss cards are dealt to every player in the subsequent game and the order of seating is rearranged, depending on the toss.

Dealer: The dealer gives out the cards to the players. He is also the player who makes the last move.

Extra Time: Every player gets some Extra time per game. If a player does not make a move in the allotted move time, Extra Time will start counting down. When a player starts using Extra Time, the total extra time in which he/she has to make the move is displayed. Extra Time allotted per game can be used across moves and declaration depending on total time left.

Things You Need To Know Before Playing Pool Rummy At RummyCircle

Here are the basic features of the game that you ought to know:

  • Each player joins a Pool Rummy table by paying a fixed entry fee which is used to create the Prize Pool.
  • Player making the 1st move is decided with the help of the toss
  • Every player is given 13 cards by the dealer at the beginning of the game
  • The first card in the pack is kept in the open deck to indicate that the game has begun.
  • In the closed deck slot, cards that remain are placed face-down.
  • A card selected randomly when a game begins, is the joker
  • Sets and/or sequences can be completed using one joker or more.
  • Remember, if you select a printed joker as the joker, then even the Aces of any suit can be used as jokers.
  • If a player wishes to drop from the game, he can do that using the 'Auto Drop' button. The player will also be dropped from the following deals and awarded the first drop score (which, for 101 pool is 20 points or 25 points, for 201 pool). To re-join the table, the player has to click on the 'I'm Back' Button. The points collected by this player at the time of dropping, will be added to their score.
  • In a game of Pool Rummy, a player gets eliminated from the table upon reaching the maximum points limit on a certain table. For instance, in 201 points pool, a player will be eliminated when their score reaches 201 points.
  • Players can also split the prize money by using the 'Split' option, which acts as a multiple for the times of drops that are left for a player.
  • A player's objective is to make sure that all the thirteen cards in-hand form sequences and/or sets.
  • Each player picks/discards a card when their turn comes, from decks to complete sets and/or sequences.
  • For a player to be able to declare, they must show the in-hand cards by grouping them in sequences or sets, followed by clicking the 'Declare' button.
  • In order to declare your sets and sequences, a card can be moved to the finish slot.
  • To finish the game, you must declare at least two sequences, one of which one must be a pure sequence.
  • Note that in case of two decks, you cannot use one card two times in a set. For instance, 5 5 5 is not valid.

Understanding the Rules of Pool Rummy

How Do You Get Started?

  • Two packs or more of 53 cards each is used while playing Pool Rummy.
  • To decide which player gets to make the first move, a toss is conducted.
  • Now, each player gets dealt 13 cards in a random fashion.
  • Similarly, a joker is chosen at random from the deck and placed over the table. If this joker turns out to be a printed one, the Ace of any suit can be used as the joker. In this kind of a game, depending upon the number of used packs, there are at least 9 jokers.
  • The next card is then placed in the open deck, meaning that the game has begun.

How Do You Continue the Game?

  • When it is a player's turn he has to draw a card from any of the slots and discard the card of least value to him.
  • The players have an allotted time to make their moves, failing to do which will lead to them missing the move. On missing 3 consecutive turns, such a player gets dropped from the game after being awarded 40 points which is the middle drop score.
  • The game now resumes with the remaining players. If there are just two players and one of them drops, the player left will automatically be declared as the winner.
  • A move is completed only when a player picks a card and then discards a card.
  • Discarded cards can be seen under the 'Open Cards' tab that is present right next to the chat tab. The open cards tab will show all the cards that are at the moment, available in the open deck slot.
  • In case the first open card in the open deck slot turns out to be a joker, only the player making the first move is permitted to pick this card.
  • If that player rejects a joker, the opponents cannot pick the joker either.
  • If all the cards from the closed deck get used, the open deck cards are shuffled again to be placed in the closed deck, with the exception of the face up card, present already in the open deck slot.

How Do You Score in Pool Rummy?

  • The Jack, King, Queen and Aces each have 10 points.
  • All the other cards have the value equal to the face value they have, i.e. 6 of hearts will have 6 points and 9 of spades will have 9 points.
  • Once there is a clear winner, finishing the game without meeting the game objective, fetches the player 80 points.
  • On missing three consecutive moves, the player is dropped out of the game along with 40 points.

How Do You Validate in a Game of Pool Rummy?

Here are ways in which a game is validated:

  • Validsets are made of 3 or more cards of different suites having the same face value.
  • Validsequences are made of 3 running cards or more, from the same suit.
  • A validpure sequence must have, without a joker, at least 3 running cards of the same suit.
  • If the joker is of the same suit then it is allowed to be used in a pure sequence.
  • Disconnection Protection : If your cards are grouped already and another player declares, the grouping is considered as are your declared sets/ sequences.

How Do You Decide the Winner?

  • Finishing the game on meeting the game objective fetches the player his/her victory.
  • If a player leaves the game without finishing the game objective, he gets 80 points.
  • In a 6 player game, the game is resumed without the player.
  • Winner is awarded zero points. The loser gets points based on the sum of cards in his/her hand.

How is a Game Finished?

  • It is mandatory for a player to reject a card in the 'finish' slot to finish the game.
  • A player needs to group their cards and hence show them, followed by a clicking of the Declare button once they have finished the game.
  • Every player is supposed to declare and reveal the sets or sequences in the given time. Failing to do this will result in the player being dropped from the game, with 80 points.
  • The game play will continue as earlier till one player emerges as the winner.
  • The player that finishes the game will have to arrange all thirteen cards in sets or sequences. Out of the two compulsory sequences, one should be a pure one.
  • A validfinish requires that the finishing player declare in-hand jokers in their sets/sequences.

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* This is an indicative amount only and this includes promotional tournaments and bonuses. Actual amount may differ and would depend on the total number of cash tournaments played on the Website and bonuses claimed by players in a calendar month. Individual winnings depend on your skill and the number of cash tournaments you play in a calendar month.